Wednesday, July 19, 2017

Painting The Walking Dead: All Out War in Black and White - Sandra

Next up in the paint queue was Sandra.

I sticking to my simple process.  Block in base colors (greys and black), then wash with Nuln Oil, and finally, highlight using the base colors.

Simple but effective.

I'm a fan of simple.  As you've probably heard me say before; my goal is always a nice table top standard.  I'm not going to win any awards, but my models look good enough on the table-top.

Stay tuned as I continue to work through this project.

Vallejo Model Color
   London Grey
   Neutral Grey
Vallejo Game Color
   Stonewall Grey
   Cold Grey
Army Painter
   Stone Golem
Games Workshop
   Nuln Oil

Sunday, July 16, 2017

The Walking Dead: All Out War - Solo Battle Report 4

I played my 4th game of The Walking Dead: All Out War for my 6 X 6 Game Challenge.  This battle was the first scenario from the Days Gone Bye expansion.

I think I got most of the rules correct this time around, but there is a chance that I missed some.  Please let me know if you see anything I missed.

I didn't have the suggested models painted, so I decided to use alternative choices.  I went with Sandra and Derek for this game.

In this scenario, the player is trying to cross from one corner of the board to the opposite corner and wants to break into a munitions store.

It started out well, but the threat got a little out of hand fairly quickly.

Tuesday, July 11, 2017

Painting The Walking Dead: All Out War in Black and White - Walkers and Rick

My OLDER sister is a big fan of The Walking Dead.  For her birthday, I decided I would get her a copy of the board game from Mantic Games and paint it up for her.  Because she likes the comic so much (she also likes the TV show), I decided I would paint the models to match the comic and only use black, white, and greys.

Follow along as I share the process.

First up, I painted the walkers.  Nothing to exciting with these as I just used different grey shades and then washed the models with Nuln Oil.

I have one big tip for anyone that wants to paint their models in this style.  Be sure you don't paint any similar shades next to each other.  Keep the contrast clear by using a dark grey next to a light grey.  This makes each piece of clothing or the skin from blending in with each other.

Next up was Rick.  I used the same process for Rick, but decided that I would be highlighting the survivor models so that they stand out a little better.  I'm also painting the ring around the survivor's bases white so they stand out a little better on the table top.

For the highlight, I just used the same color as I used as the base color (before the Nuln Oil wash) and just picked out the high points.  I don't actually do a lot of highlighting on my models, but think it worked well with this.

Here you can see Rick without a wash...

With a wash...

And finally, with highlights.

I continue to be surprised by the impact a wash can have.

Stay tuned to see the rest of the survivors from the core box.

Friday, June 23, 2017

Xia: Embers of a Forsaken Star by Far Off Games - Unboxing

Another game arrived that I backed via Kickstarter.  Xia: Embers of a Forsaken Star is an expansion for Xia: Legends of a Drift System.

This expansion added more missions, titles, ships, and events.  In addition, it includes a solo option.  The solo option is what sold me on backing this and I'm pretty excited in giving this game a try.

The components all look very nice and are high quality.

This game has some pretty cool visuals and I hope to get this on my table soon.  There are several games that claim to be sandbox, but most don't really fulfill that promise.  However, from what I've read and watched from others, this game really does give that sandbox feel (with certain limitations) and offers several paths to victory.

Friday, June 16, 2017

Cold War in 6mm - Painting US M60A3 Tanks

I have added some new models to my 6mm Cold War US forces.  This time I've painted some M60A3 tanks.  These came from CinC.

I've used the same paint job on these as the rest of my US forces.  It is a simple paint scheme, but I like the way they look.

These models were primed white and then Vallejo Model Color US Dark Green was applied.  After that, I applied Games Workshop's Agrax Earthshade to the models.  Next, I drybrushed the models with a mix of the US Dark Green and Vallejo Model Color White.

Simple, but effective.

I based these models on 40mm x 20mm metal bases.  I flocked these bases with a mix of 3 flocks.  I like the effect this gives.

I've not got another 16 tanks for my force.  I hope to use these in a game soon.

This War of Mine by Awaken Realms - Unboxing

I received my copy of This War of Mine (another game I backed on Kickstarter) last week.  I often like to see what is in a game before I buy it so I thought I would make an unboxing video to show off the goodies.

In This War of Mine you play as a group of civilians trapped in a besieged and conflict-ridden city, enduring many hardships that often test the essence of humanity.
During the day you take shelter in a ruined tenement, which you need to maintain, search, and add improvements to.
During the night, you will guard your shelter and possessions and explore other locations to find various supplies.  You will meet different characters; some good and some not so good.
Your goal is to survive until the hostilities end.

This game has a pretty dark theme and is not going to be a light hearted experience.  It won't be for everyone, but I think it looks interesting and I look forward to playing this game.

As far as the components go, most everything looks pretty good.  There are a lot of cards and they are of decent quality.  The tokens look nice.  I really like the look of the board.

The art work throughout fits the theme very well and sets the tone for the game.

I'm not real impressed with the miniatures that come in the game though.  The are not as detailed as well as they could be.  Other than that though, all the components seem to be good quality and should add to the immersion of the game play.

Monday, June 12, 2017

Gloom of Kilforth - Unboxing

I backed Gloom of Kilforth: A Fantasy Quest Game on Kickstarter and received my copy of the game last week.  I wanted to share with all of you the goodies that come in the box so have put together an unboxing video.

Description from BoardGameGeek:
The land of Kilforth is a perilous domain filled with nefarious monsters, mysterious Strangers and treacherous Locations, and dominated at its centre by The Sprawl, a huge city where intrepid Heroes begin their journey to fame and fortune. Throughout the land various factions vie for power over each other, such as the supposedly noble Order of the Rose or the terrifying Doom Guard. And presiding over the world outside Kilforth is the ever-present Overlord, Masklaw. Over the coming month, a deadly Gloom will descend upon Kilforth,which the Heroes must Battle through to prove their worth, defeat an Ancient evil, and save the land from darkness.
Gloom of Kilforth is a card game of high fantasy with a Gothic edge, playable in 1-3 hours, where 1-4 players, working individually or together, must take their humble adventurers on a journey through a dark world of magic and peril. They will visit strange places, stranger people and overcome powerful enemies in their mission to discover mysterious artefacts and mystical Spells. Players follow their Hero’s tale from modest beginnings through an epic story to an exciting climactic battle for the fate of the world. Gloom of Kilforth takes about 45 minutes per player to play.

I've not yet read the rules so can't speak much about the game itself, but overall I'm pleased with the components except one minor gripe.

The artwork in this game is fantastic.  The box looks great and when you open it up and start to take a look at all the cards, it only gets better.  The amount of art is surprising and it all has a consistent feel to it.   The cards appear to be of good quality and should hold up to repeated play.  I will probably sleeve my copy of the game, but I do that with most card games, regardless of the card quality.

There are some wooden tokens included that look nice and functional.  Nothing special, but not bad either.

My big complaint (and it isn't that big of a deal) is the card board tokens.  They just don't seem to match up to the rest of the game.  They aren't quite as polished as the rest of the game.  They look functional and will work just fine in the game, but the could have used a bit more work in design.

I look forward to playing this game and seeing how everything works together and I can't wait to get to see all the monsters, locations, spells, etc in use.